Identity theft feeds $1bn gaming black market


A plague of identity theft is afflicting South Korea's online gamers, as reported cases soar to almost a quarter of a million.

Many of the stolen identities are being used in gaming 'farms' in China as part of a $1bn a year black market in cash and items from online games, according to local media reports.

Online games are hugely popular in highly-wired South Korea. The country has well-funded professional video gaming leagues, and TV channels devoted to games. Identity theft feeds $1bn gaming black market - vnunet.com

Linked by shanmuga Tuesday, 21st February 2006 7:30AM